after much shenanigans, keane3D did happen and d-fuse were part of it. no mapping-on-keane-artwork-triangles-with-antivj, no live layered-in-space reactive projections, either of which should have worked amazingly with the multi-3Dcamera filming setup, instead the program graphics. this meant on the day i was in charge of getting the content into the more-than-impressive and bespoke for the occasion outside broadcast rig - always be prepared to reencode everything squatting round the back of a rack of equipment - so always a nice moment when you actually see it going out live from the gallery.